This is an account of my painting process of 6mm Napoleonics, Seven Years, ACW, ECW, Ancients, and Epic 40k. I have no set goal of any battle or campaign. I do enjoy painting but can no longer do the 4-6 hours marathons of my youth. So it's a place to show the work I've done and get any feedback.
Steve
So we played this game back in November 2013. We trying a modified version of Warfare in the Age of Reason rules. The biggest change is the removal of the charge phase and having units make charges when their movement card comes up. So it was a great game, very close really could have gone either way. Another change we might make is change the army withdrawal checks for multiple standards or batteries captured or taken, in larger games it seems these could have a huge swing in the checks. In a small battle 10-15 units these would make more of an impact that 25+ unit games.
Video of the game.
Pictures of the game. The color strips on the units represent losses, white equals one hit, yellow two hits, blue is disordered, orange is broken, red is routed, green is limbered artillery, purple is "reacting" cavalry, and black is artillery which lost their guns.
My friend's youngest daughter, normally a sweetheart but she did call us 'nerds' while watching the game.